Singapore

VFX ARTIST, Singapore

VFX ARTIST, Singapore
Description
Key Responsibilities . Team Leadership & Mentorship: Lead and manage the VFX team, fostering a high standard of creativity and technical execution. Provide guidance and professional development to team members. . Hands-on VFX Production: Directly design and implement high-quality visual effects for games, ensuring they enhance the overall player experience and match the project's art style. . In-Game Review & Quality Assurance: Regularly perform in-game checks to monitor the progress of VFX integration. Identify visual bugs or areas for improvement within the live game environment. . Frontend Collaboration & Feedback: Review game builds and provide detailed art comments and technical feedback for the frontend team to ensure visual effects are refined and optimized correctly. . Artistic Consistency: Maintain a unified visual style across the entire VFX team, ensuring all assets align with the Art Director's vision and game design requirements. . Resource Management: Manage task distribution and timelines for the VFX team to ensure project milestones are met without compromising quality. Requirements . 6-8 years of experience in VFX for games, with a focus on high-end production and team coordination. . Expert Proficiency in Adobe After Effects, as well as Photoshop and Cocos. . Leadership Experience: Proven ability to manage a team, provide constructive critiques, and maintain morale in a fast-paced environment.. Strong Technical Review Skills: Ability to analyze in-game performance and visual fidelity, providing actionable feedback to frontend developers. . Spine Knowledge: While hands-on production in Spine is not required, you must have a solid understanding of Spine's capabilities and workflows to effectively oversee integration. . Visual Sense: An exceptional eye for timing, weight, color theory, and composition as it applies to game effects. . Optimization Skills: Ability to balance high-quality visuals with the technical performance constraints of game platforms. Plus Point: . Experience in the mobile gaming industry. . Advanced understanding of animation principles and UI/UX design. . Familiarity with procedural generation or scripting within After Effects to speed up team workflows.
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